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- /*
-
- character.c
-
- This software is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This software is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this software; if not, write to the Free
- Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- Original copyright notice follows:
-
- Copyright, 1993, Brent Benson. All Rights Reserved.
- 0.4 & 0.5 Revisions Copyright 1994, Joseph N. Wilson. All Rights Reserved.
-
- Permission to use, copy, and modify this software and its
- documentation is hereby granted only under the following terms and
- conditions. Both the above copyright notice and this permission
- notice must appear in all copies of the software, derivative works
- or modified version, and both notices must appear in supporting
- documentation. Users of this software agree to the terms and
- conditions set forth in this notice.
-
- */
-
- #include "character.h"
-
- #include "number.h"
- #include "prim.h"
-
- static Object integer_to_character (Object i);
- static Object character_to_integer (Object ch);
-
- static struct primitive char_prims[] =
- {
- {"%integer->character", prim_1, integer_to_character},
- {"%character->integer", prim_1, character_to_integer},
- };
-
- void
- init_char_prims (void)
- {
- int num;
-
- num = sizeof (char_prims) / sizeof (struct primitive);
-
- init_prims (num, char_prims);
- }
-
- #ifndef SMALL_OBJECTS
- Object
- make_character (char ch)
- {
- Object obj;
-
- obj = allocate_object (sizeof (struct object));
-
- TYPE (obj) = Character;
- CHARVAL (obj) = ch;
- return (obj);
- }
- #else
- Object
- make_character (char ch)
- {
- return (MAKE_CHAR (ch));
- }
- #endif
-
- static Object
- integer_to_character (Object i)
- {
- return (make_character (INTVAL (i)));
- }
-
- static Object
- character_to_integer (Object ch)
- {
- return (make_integer (CHARVAL (ch)));
- }
-